BlissScape
BlissScape
Updates
Update Notes 05/08/25 - Orb Charging, Combo Runes, and QoL!
Owner Tim posted on May 8th, 2025

Orb Charging

  • Charging air, water, earth, and fire orbs is now possible at their respective obelisks.

  • Charging them requires unpowered orbs, 30 of the desired element's rune, and 3 cosmic runes.

  • Charging them is an automatic action.

  • Cast the charge orb spell on the matching obelisk to start charging.

Combination Runes

  • All combination runes can now be crafted at either of their respective altars, with the other element's talisman and runes.

  • The Lunar spell 'Magic Imbue' can be used to negate the need for talismans.

  • Crafting combination runes has a 50% success rate, but wearing a Runecrafting skillcape will make this a 100% success rate.

  • Unlike normal Runecrafting on BlissScape, you craft all essence in your inventory at once and will not automatically use pouches.

  • Since they’re now craftable, Mud runes have been removed from the ironman shop.

Other Additions and Adjustments

  • Added an option to enable familiar time remaining as an icon on the status bar.

  • Bushes now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 8, rather than 4.

  • Mushrooms now have a 50% chance to exhaust a harvest life when picking rather than 100%. This means you can expect an average yield of 12 Bittercap and 18 Morchella mushrooms per crop, rather than 6 and 9.

  • Added a second Mushroom patch in the Lumbridge swamp.

  • The fruit tree patch in the SDZ now has its border and tilled soil.

  • UIM can now use the ::bank command to unnote items with the same cooldown as normal players.

  • Tool leprechauns can now also unnote farm-related items by using a noted farm-item on them.

  • Potions that have set-time consistent effects such as overloads, prayer renewals, antipoison/fires can now be stacked up to 6 times to extend the timer.

  • Potions that can be stacked will now have a “Chug” option on vials and flasks with more than one dose, to drink all doses at once.

  • The Cooking Juju potion now functions.

    • When the effect is active you have a 1/10 chance to cook a piece of food 3 times as fast.

    • This stacks with the Cooking master cape and the Cooking prestige perk.

  • Added Heblore Habitat as an option under Herblore teleports.

  • Reduced the invincibility time after a teleport slightly.

  • You can no longer change pets via the ::pet command while in combat or performing an action.

  • You now have the option to save pets in a bank preset. You must recreate a preset after the update for it to apply. (This only works with pets found in the ::pets interface)

  • Added some hotkeys to the bank interface:

    • Ctrl+F in the bank will enable/disable the search function

    • Ctrl+S in the bank will start the save preset dialogue

    • Ctrl+Z, Ctrl+X, Ctrl+C will load whichever preset you have selected for preset button 1, 2, and 3 respectively

    • Ctrl+D will deposit your inventory

    • Ctrl+E will deposit your equipment

    • Ctrl+B will deposit your beast of burden

    • Ctrl+M will deposit your money pouch

    • Ctrl+A will deposit your inventory, equipment, and beast of burden (Not the money pouch)

    • Ctrl+N will switch withdraw as notes mode

    • Ctrl+I will swap insert modes

  • Insert mode in the bank will now persist through login/logouts.

  • Reduced the death time on Black demons by 1 tick.

  • The Fishmongers in Miscellania and Etceteria now have their shops and correct stocks.

  • The huge gate to Arandar now functions as an openable gate, meaning it shouldn’t get stuck closed.

  • The ::log command now simply opens the collection log book interface.

  • The Slayer Beacon will no longer function if your group Slayer partner is not in the area.

  • The Crafting master cape perk chat message is now properly filtered.

  • Updated the game-mode select interface on tutorial island to be less glitchy and look nicer.

  • Updated the buttons on the new interfaces with an updated style.

  • Potentially removed the random offset that would cause icons in the chatbox to shift colors.

Bug Fixes

  • Fixed a bug preventing the BlissBot from removing certain roles.

    • If you have a role you shouldn’t from the BlissBot customization channel react and unreact again to have it properly removed.

  • Fixed an issue that could cause your character to stop auto-retaliating when performing multi-target attacks like Ice barrage or throwing Chinchompas.

  • Fixed a visual clipping issue with the herb patch in the SDZ.

  • The entrance to the Polypore dungeon now functions.

  • The Net/Bait fishing spot now properly uses the bait spot instead of lure.

    • Added a Lure/Bait spot in Catherby to compensate.

  • Fixed a spot where the dialogue would get stuck when talking to the Sawmill operator.

  • High alching will no longer interrupt certain actions.

  • Spamming teleport tabs will no longer use more than one at once.

  • Fixed a typo when using the bone grinder.

  • Custom lootbeams' noted option will no longer shift to the next entry when removing a custom beam.

  • You can no longer teleport while on the balance beam in the Barbarian advanced agility course.

  • Fixed stained glass and decorative windows being swapped in the Zenevivia Dark Stone house theme.

  • Added some missing items from the Mystery Box Collection log.

  • Fixed a bug preventing you from crafting more than one unfinished Juju potion at a time.

  • You will now have some invincibility time after death to prevent pre-death attacks from affecting you.

  • Slayer monsters' pets now properly display the owner’s KC again when examined.

Update Notes 04/10/25 - More Updated Interfaces
Owner Tim posted on Apr 10th, 2025

More Updated Interfaces

  • I’ve continued to upgrade interfaces on the server this update. These are the last major interface changes I wanted to make so next update I’ll be moving on to something else!

  • Collection Log

    • The collection log now has its own interface (You must use the collection log book - you can get one from the Records keeper at ::home)

    • You can now move between categories from within the interface

    • Items now show on the interface rather than just text, and are grayed out if you haven’t gotten it yet

    • The interface will tell you how many times you’ve killed/collected/looted the source and how many items you’ve collected

    • Many more items/sources have been added

    • Categories will turn green as you collect all the items

    • A chat box message for newly filled collection log slots can be toggled on in your gameplay ::settings

  • Player Owned Shops search

    • The Player Owned Shops Search interface has been updated with a new look and added functionality

    • It will now display the item icon as well as the name/price/seller in a much more readable format

    • There’s separate buttons to change your search, rather than relying on the same buttons the items get displayed

    • The interface will now list recent shops by default when opened

    • The "Search to Buy" and "Search to Sell" buttons both have right-click options to quickly search for an item or term

      • These can be configured with Menu Entry Swapper as a left-click if you have a preference

  • Player Owned Shops History

    • A new interface has been added to display your PoS history

    • This information has been tracked for a while so it will be up to date

    • It saves the last 50 transactions, both selling and buying

  • Status Icons

    • Status effects will no longer be displayed as text below the minimap, but as icons above the chat box similar to how it is in OSRS

    • They will display minutes and seconds, rather than just minutes

    • Due to this change, they now also work in fixed mode, though some other interfaces may obscure them

  • Player Owned House Costume Room Storage

    • The interfaces in the PoH Costume Room have been updated with a new look, and it's much more space-efficient

    • They now display the item icon as grayed out if you don’t have it stored, or normal if you do have it stored

    • There’s now a search option if you’re looking for a specific item (set)

  • Bank Preset Interface

    • The bank now includes buttons to interact with presets, including 3 swap-able buttons to load presets, and a button to create presets

    • This is in addition to the commands

    • Added a “Wear” option to items in your inventory while you’re in the bank interface

      • This can be customized with Menu Entry Swapper

Other Additions and Adjustments

  • OpenGL now works on Linux operating systems

  • The total level displayed in the skills tab will now include prestiges if you have “Show Prestiges In The Skills Menu” checked in your gameplay ::settings

  • Arhein’s general store is now open in Catherby

  • The Charter Ship Trader’s shop has been updated with new stock

  • Added '::wiki juju' as a command to the juju potions guide on the wiki

Bug Fixes

  • Fixed several glitches with interfaces in the Dominion tower not updating properly

  • Hunter NPCs will no longer lock a trap if they can’t path to it

  • Fixed the Ourania altar teleport location

  • Fixed a typo in a clue scroll step

  • Advisor Ghrim now properly tells you the correct total level requirement for Managing Miscellania

  • Using a bucket on an unfinished compost bin will no longer allow you to remove compost early

  • Fixed some incorrect examines on incomplete god books

  • Crocodiles now have their attack animations

  • The mummy from Pyramid Plunder now has its attack animations

Update Notes 03/27/25 - Updated Interfaces
Owner Tim posted on Mar 27th, 2025

Updated Interfaces

  • This update I’ve spent a lot of time updating some of the interfaces on the server

  • Drops interface

    • The drops interface has been completely redone, it’s much easier to read and even has item icons

    • Typing ::drops will open the interface, you can search for NPCs or items while in the interface

    • It will display all sources matching your search

    • ::drops (search) or typing ::drops after examining an NPC will automatically search for that NPC in the interface

    • ::whatdrops (search) will automatically search for sources of that item in the interface

  • Information Panel

    • The interface is now cleaner and more space-efficient

  • Achievements Tab

    • The interface is now cleaner and has buttons to switch to each tier of achievement without relying on commands

    • There’s also a button to open the Achievements details interface

  • Achievement Details Interface

    • It’s now cleaner and formatted correctly without any of the descriptions cut off

    • It’s now filtered based on the Achievement tier with buttons to swap to other tiers

  • Teleport Tab

    • The teleport tab has been redesigned with new buttons and some new areas

    • The buttons now have right-click options to teleport to each location, with the default left-click still opening the dialogue menu

    • This combined with Menu Entry Swapper allows you to select the default left, shift, etc. click options for the buttons to whatever you like

Other Additions and Adjustments

  • The Jar generator from Puro Puro now functions

  • Added “Varrock palace” to a clue step to better show its location

  • The entrance/exit to Gamer's Grotto now functions

  • The entrance/exit to Taverley Dungeon now functions

  • The ::farm command is no longer case-sensitive

  • You will now receive a message in the chatbox when you reach 25% respect milestones in the Artisan Workshop

  • Added a leprechaun to the Rimmington bush patch

  • Rometti has openend his Gnome robe shop in the Grand Tree

Bug Fixes

  • Fixed some incorrect information on the Trimmed Ranks descriptions regarding custom loot beams

  • You can no longer swing from the wrong side on the rope swings to the island west of Brimhaven

  • Strykewyrms can no longer push you via their burrow attack while you’re in the middle of teleporting

  • You can now properly use General Graardor’s Ourg bones at the Ectofuntus' bone grinder to make Ourg bonemeal

  • You can now properly load a preset involving a beast of burden when the beast of burden already has items in it, or if you don’t currently have a beast of burden summoned (The items will not be placed)

  • Loading a preset while holding a greegree will no longer get you stuck in monkey-mode

  • Fixed a typo when depositing ore in the Artisan Workshop

  • Fixed a typo when trying to add root pulp to a compost bin that isn’t full of plant matter or compost

  • Fixed a railing in Draynor manor that didn’t have collision

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